#ifndef OpenGL_H
#define OpenGL_H

#ifndef GL_GLEW_H
#define GL_GLEW_H
	#include <gl/glew.h>
	#pragma comment(lib,"glew32.lib")
#endif

#ifndef GL_GLFW_H
#define GL_GLFW_H
	#include <gl/glfw.h>
#endif

#ifndef GL_GLU_H
#define GL_GLU_H
	#include <GL/glu.h>
	#pragma comment(lib,"glu32.lib")
#endif

#ifndef GL_GLUT32_H
#define GL_GLUT32_H
	#pragma comment(lib,"glu32.lib")
#endif

#ifndef TWEAK_BAR_H
#define TWEAK_BAR_H
	//#pragma comment(lib,"AntTweakBar.lib")
#endif

#ifndef UTILITY_H
#define UTILITY_H
	#include "cube.h"
	#include "PrecisionTimer.h"
#endif


#endif
